Counter Strike: Source

Counter Strike: Source

Supported Operating Systems:

  • Windows XP
  • Windows Vista
  • Windows 7
  • Windows 8

Counter-Strike: Source Cheat Features

Aimbot

– Autoshoot
– Enemy Only
– Silent Aim
– Perfect Silent
– No Recoil
– No Spread
– Auto Wall
– Anti Aim
– Recoil X/Y
– Aim Smooth
– Aim FOV
– Aim Key
– Hitbox

Triggerbot

– Trigger Autoshoot
– Trigger Predict Recoil
– Trigger Predict Spread
– Trigger Seed
– Trigger Spot
– Trigger Key

ESP

– Chams
– Name
– Bone
– Enemies
– Render Distance
– Box
– Health

Misc

– Bunnyhop
– Autopistol
– Crosshair
– Knife Bot
– Custom weapon configurations

Positions

– Customizable Menu position with the mouse

Keys

– First Customizable Save Key
– Second Customizable Save Key
– First Customizable Load Key
– Second Customizable Load Key
– Customizable Aim Key
– Customizable Trigger Key

Settings

– Save settings auto/key
– Load settings auto/key

Counter Strike: Source HACKS, Counter Strike: Source CHEATS WITH AIMBOT AVAILABLE NOW!

AimJunkies and Optix has released their newest CSS Cheats for our CSS Hack customers. Our CSS Cheat is a full feature CSS hack with aimbot. The cheat is full featured and never been detected at AimJunkies.

Counter-Strike: Source is a remake of Counter-Strike, and retains its team-based objective-oriented first-person shooter style gameplay. The aim of playing a map is to accomplish a map's objective: defusing the bomb, rescuing all hostages, or killing the entire opposing team. The ultimate goal of the game is to win more rounds than the opposing team. Once players are killed, they do not respawn until the next round on most servers. This gameplay feature distinguishes Counter-Strike from other first-person shooter games, where players respawn instantly or after a short delay.

Shooting while moving dramatically decreases accuracy, and holding the trigger down to continuously shoot produces severe recoil. Shot damage depends upon where the bullet hits, with hits to the head often being lethal.

Aimjunkies Overdose BF3 cheats MW3 Cheats

Counter Strike: Source HACKS AND Counter STRIKE: SOURCE CHEATS ARE HERE!

Counter-Strike: Source is a remake of Counter-Strike, and consequently retains its team-based objective-oriented first-person shooter style gameplay. The aim of playing a map is to accomplish a map's objective. There are many types of objectives that a map can have, but the ultimate goal of the game is to win more rounds than the opposing team, which is accomplished by fulfilling the map's winning conditions. Some winning conditions include defusing a bomb, planting a bomb and preventing it from being defused by the other team, rescuing all the hostages on a map, preventing the hostages from being rescued, and defeat all the members of the opposing team. When playing on a server without modifications, if players are defeated during a round, they do not respawn until the next round, unlike in many other first-person shooter games, where players respawn on a set timer.

Moving and shooting also differs noticeably from many other first-person shooters. Shooting while moving dramatically decreases accuracy, unless you use an Aimjunkies CSS Hacks or without a hack holding the mouse button down to continuously shoot will generally produce severe recoil. Recoil can be difficult for beginning players to compensate for because the player's reticle does not correspond with where the bullets actually hit during continuous fire, so beginning players may aim too high during automatic fire. The amount of damage done by a bullet varies dramatically depending upon the body part the bullet hits, with great emphasis on shooting the enemy in the head, which is almost invariably lethal.

Aspects of the game that have changed from Counter-Strike include the behavior of the grenades, the physics engine, and the weapons' recoil. The smoke grenades in Counter-Strike: Source spread much more slowly than the ones in Counter-Strike, and the flashbangs, which now utilize DirectX 9 effects, have a much more pronounced effect, and bounce very differently from the ones in Counter-Strike. Counter-Strike: Source also implements physics objects, such as filing cabinets, which the user can interact with while playing. The recoil in Counter-Strike: Source differs from the recoil in Counter-Strike in that while Counter-Strike had perfectly consistent recoil, the recoil in Counter-Strike: Source is much less precise. Furthermore, the addition of ragdoll physics marks another difference between Counter-Strike and Counter-Strike: Source.